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README - VILJA IN RED ROSE MANOR

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Version: 1.3 (cleaned with TES4Edit)
Date: 2012-01-04


Requirements: 
Oblivion 
Companion Vilja ver 3.0.1 or higher
Red Rose Manor ver 1.0 or higher

 
Author: Emma
Contact e-mail: emma9158@hotmail.com, emma@lovkullen.net
Web-site: http://lovkullen.net/Emma/index.htm

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Description 
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If you are using my Red Rose Manor and have Companion Vilja by me and CDCooley in tow, you might want to use this add-on. It adds new dialog to Vilja - dialog that will only be available while you are in Red Rose Manor or in the area right outside it - and it also gives her a number of new things to do while you are staying in the manor. Among other things, she will take up painting, and if you let her paint ever so often, she will now and then actually complete a new painting that she will be happy to decorate your home with (not as many as in the Aleswell add-on, though, as there aren't many places in the manor that I find suitable for the purpose). She will also help out in the garden, bring you a bottle of beer, go shopping and actually return home with some goods. And you can ask her to sit down with you at one of the fireplaces or at the dinnertable. A number of tasks she will also perform spontaneously, without you having to ask her. These occations are based on random 100 and will probably not happen every day.
She will also have additional chatter and comments related to the manor, and if she is with you while you are doing the quest for the manor, she will comment on this as well.

Changelog
=========

Ver 1.1 - In ver 1.0, this add-on would ruin the "Cozy evening at home"-topic in the Vilja-mod, if the player and Vilja were living in Red Rose Manor. This was because I had been too over-enthusiastic when adding new random things for Vilja to do in the Manor - her chatter and greetings and actions would override what she was supposed to say and do within the Cozy evening at home-topic. It has now been cured; when having a "cozy evening at home" Vilja will no longer dash off to bake bread, get a drink etc etc, and her greetings will be the correct ones.

Ver 1.2 - CDCooley has looked over, improved and optimized my previous scripting, making some of her behaviours more "intelligent". For instance, she now stops painting if it starts to rain, and she'll return to the manor after swimming in the underground pool. Also fixed a tiny glitch that could temporary break her AI during a certain stage in her first questline (she would accept to follow you also when she was supposed to refuse to do so).

Ver 1.3 - Cured a tiny problem that was introduced with ver 1.2 - each time you talked to Vilja about Red Rose Manor, she would go into following mode, unless you were giving her different instructions. In ver 1.3 she will continue to wander around if she were in wander mode when you talked to her (unless, of course, you give her other instructions).

 
Install 
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Just drop the bsa-package and the esp-file in your Oblivion/Data folder. Don't forget to check the mod when starting the game! And don't forget that you have to run both the Red Rose Manor mod (ver 1.0 or higher) and the Companion Vilja mod (ver 3.0.1 or higher) in order to use this add-on!
 
 
 
Incompatibility 
=============== 
 
None that I know of, but please read the caveats below. 


Caveats
=======

The raking animation will stop working if you leave the cell where Vilja is and then later return to her. In ver 1.2 she will eventually resume her work (thanks to CDCooleys sript changes), but it will take some time. This, I assume, is because the ai-package is added to her via a scripted token and doesn't exist in her npc-ai-inventory. Also in some other cases the scripted tokens and her original ai-packages will be "struggling" with each other. Occasionally, you will find that if you ask her to sit down with you at one of the fireplaces, she will now and then raise up, say something and then sit down again. This seems to be related to which ai-package she originally should have been performing, so it happens at some hours but not at others. 

If you try to summon Vilja while she is doing a task that places a temporary scripted token in her inventory, you won't be able to do so. You will receive a message about this. The temporary tokens will be removed automatically, but you can at any time remove them by talking to her about the topic "Red Rose Manor".

Red Rose Manor only consists of one cell with two entrances, one main door and one balcony door. Sometimes, Vilja's AI isn't sufficient to make her choose the right door. Also, npcs aren't aware of the Z-level, which means Vilja doesn't "know" if she is on the balcony or in the garden. In order to prevent problems, some of the instructions you can give her are only available either outdoors or indoors. Trust me, it is for good reasons! It isn't that fun looking at her trying to climb up from the garden to the easel on the balcony, well, maybe the first time, but not later. So you can for instance only ask her to go and paint when she is indoors. 

If you run into any kind of odd behaviour you should be able to sort it out by talking to her over the topic Red Rose Manor again, as that will remove all tokens related to this mod and set all variables to 0. 


Credits 
======= 

CDCooley - for improvements and optimizations of my original scripts.

Loriel - for proofreading.  

Blockhead, Amgepo - for testing, trouble-shooting, feedback and encouragement.

Mystery05, Velorien - for testing, trouble-shooting and feedback ver 1.1

 
 
Usage 
=============== 

- The main home of this mod is on my web-site,http://lovkullen.net/Emma/index.htm, and it's also available at TES-Nexus. If you have received this mod from any other source it may not be the latest version!! 
- Please do not upload any versions, current or altered, of this mod anywhere without my knowledge and agreement.
- Please do not include this mod in any compilation without my knowledge and agreement!
- Should something happen so that the mod is no longer available on the net, please try and contact me. In case you have been unable to reach me for more than one month, please feel free to upload this mod IN ITS CURRENT STATE to one of the public Elder Scrolls download sites. Please send an e-mail or PM to me to notify on this!


- Emma

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e-mail: emma9158@hotmail.com, emma@lovkullen.net 
web-site: http://lovkullen.net/Emma/index.htm
Emma's forum with hints- and spoilers- section: http://emmates.proboards.com/
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